These tips are insane man. I've watched so many tutorials and I've never seen any of these tips before! Knowing how to edit the lineart modifier is such a lifesaver.
When you say "Just place a plane in front of the camera and set the level to 1," what does this mean? Also, how do I make sure it has an emissive material? Thanks!
In the occlusion tab of the Line Art modifier under the "Range" Tickbox, you have the "Level" setting. If you hover over it with your mouse, small arrows appear on either side with which you can change the value from the default 0 to 1.
To make it emissive, apply a new material and replace the PrincipledBSDF shader node with an emission node.
These tips are insane man. I've watched so many tutorials and I've never seen any of these tips before! Knowing how to edit the lineart modifier is such a lifesaver.
I’m taking this class called production rn and my project is to animate a fight scene with Naruto, and this is gonna help me so much thank you😭
I'm glad I could help! Good luck with you project. :)
When you say "Just place a plane in front of the camera and set the level to 1," what does this mean? Also, how do I make sure it has an emissive material? Thanks!
In the occlusion tab of the Line Art modifier under the "Range" Tickbox, you have the "Level" setting. If you hover over it with your mouse, small arrows appear on either side with which you can change the value from the default 0 to 1.
To make it emissive, apply a new material and replace the PrincipledBSDF shader node with an emission node.